Punishing PCs: the Pillory!
What do you do when your PCs break the law? In-world actions must have in-world consequences if player choice is to be meaningful, but most in-world punishments make poor gaming. For example, prison is usually resolved with a flash forward, so it doesn’t feel ‘real’. Fines (and confiscation of property) strip the player of toys […]
The Maps of the Pilot Rodriguez
In 1512, a ship’s pilot in service to the King of Portugal penned a real-life treasure map. The story of the map’s production is a bizarre tale, and the map itself makes excellent inspiration for your own adventures. In the Middle Ages, the spices nutmeg, clove, and mace were grown only in a handful of […]