The Counter-Borgia Rogue’s Gallery
In 1502, almost a dozen Italian nobles agreed to work together against the ambitions of the Borgia family. This uneasy alliance is a remarkable rogue’s gallery. Some are the worst of the worst: murderers, traitors, and simoniacs. Others are uncompromising politicians, or even decent men spurred to vengeance. It’s the perfect place to draw inspiration […]
Holmes’ Bonfire
Holmes’ Bonfire was a 1666 British naval raid on a Dutch merchant fleet and small town. The British burned the town and sank 150 Dutch merchant ships, but lost only a half-dozen men and killed about as many. Thus, using a sack based on Holmes’ Bonfire at the gaming table lets you play for high […]
The Legend of Tam Lin
Tam Lin is a faerie knight from an old Scottish border ballad. You can see full text of several variants collected by Francis James Child here. He was once human, but was captured by the Queen of Faeries. While a faerie, he impregnates his human lover, Janet, and she rescues him from his fey condition. […]
Punishing PCs: the Pillory!
What do you do when your PCs break the law? In-world actions must have in-world consequences if player choice is to be meaningful, but most in-world punishments make poor gaming. For example, prison is usually resolved with a flash forward, so it doesn’t feel ‘real’. Fines (and confiscation of property) strip the player of toys […]
The Maps of the Pilot Rodriguez
In 1512, a ship’s pilot in service to the King of Portugal penned a real-life treasure map. The story of the map’s production is a bizarre tale, and the map itself makes excellent inspiration for your own adventures. In the Middle Ages, the spices nutmeg, clove, and mace were grown only in a handful of […]











