The Battlemap Entrance of Maiden Castle

The east entrance to the Iron Age hillfort at Maiden Castle, Dorset, England, makes a really great battlemap for RPG combats. Lucky for us, it also has some really interesting history and archaeology behind it! As a battlemap, it’s got strongpoints a single PC can hold, branching paths, and restrictions on movement that are interesting […]

Seeing the Enemy with Shang Oracle Bones

China’s Shang dynasty ruled a Bronze Age proto-state that used a lot of divination to inform the king’s decisions. The pyromancy that Shang officials wielded to understand their world left a rich trove of documentary evidence: oracle bones covered in burns and writing. They’re a great fit for RPG campaigns, even ones that don’t have […]

Five Dead Bodies in an Old Chaco Farmstead

In or around 1030 AD, two women, three babies, and two dogs asphyxiated to death in a farmhouse in a thriving community at the bottom of a canyon in New Mexico. Was this event a tragic accident or was it murder? Modern archaeologists have investigated the site thoroughly and lean towards accident – but it’s still […]

Talking the Tsembaga out of War

The Tsembaga were a tight-knit cluster of clans that lived on the fringes of highland New Guinea. Around 1930, they almost went to war with their neighbors, the Dimbagai-Yimyagai. The reasons why the war never materialized are complicated, and they make a great template for a diplomatic or social adventure rooted firmly at the level […]

Derinkuyu Underground City

Once a month here on the Molten Sulfur Blog, I run content taken from our book Archive: Historical People, Places, and Events for RPGs. This post is one of eighty entries in Archive, each more gameable than the last! This post is brought to you by beloved Patreon backer Arthur Brown. Thanks for helping keep […]

The Time-Dungeon of Rock-Cut Churches

The rock-cut churches of Lalibela, Ethiopia, are a marvel. They also have a unique, hard-to-study history that make them well-suited to the gaming table. Let’s take a look at these architectural wonders, then see what a dungeon inspired by Lalibela might look like! This post is brought to you by beloved Patreon backer Arthur Brown. […]

Easter Island Collapse

Once a month here on the Molten Sulfur Blog, I run content taken from our book Archive: Historical People, Places, and Events for RPGs. This post is one of eighty entries in Archive, each more gameable than the last! This post is brought to you by beloved Patreon backer Justin Moor. Thanks for helping keep […]

Wild Beliefs About Megaliths

Over the centuries, people have believed a lot of things about European megalithic sites: those monuments or temples of huge stones, intentionally placed by Stone Age people. Some of these beliefs are grounded in good scholarship and archaeology. Some are delightful tidbits of folklore. And some are the wild conjectures of ‘researchers’ with more passion […]

The Agate House

In the remote desert of Arizona, in Petrified Forest National Park, there sits an odd structure. It looks like a Native American pueblo. But instead of being made of adobe or stone, its walls are made from chunks of quartz the size of your head. This is the Agate House. It’s an archaeological marvel, and […]

The Wokou Raiders

In the 16th century, Ming China was beset by coastal raiders from Japan. The Chinese army, defanged by two centuries of systematic degradation, was powerless to stop these ‘pirates’. It’s a perfect place for PCs to step in! These coastal raiders, called ‘wokou’, were more than just brigands. Their core members were Japanese soldiers, veterans […]

Resolving Disputes the Tiwi Way

The Tiwi, an aboriginal group from northern Australia, have/had a unique way to resolve thorny disputes. This method – which involves old men throwing spears badly – is surprisingly gameable. If you introduce it in your campaign world, you can use it to resolve a whole bunch of loose plot threads quickly in a novel and […]

Hunting the PCs Like Buffalo

The Native American nations of the Great Plains have many remarkable cultural practices. One historical practice, the collective hunt, is relevant to the gaming table. The same tactics Native hunters used against herds of bison can be used in combat encounters to hunt your PCs. Let’s look at four. When we think about hunting large […]

Monsters of the Devonian Sea

Everyone loves sea monsters. Let’s take a look at two real-life sea monsters from the Devonian period (419-359 million years ago), and then talk about how to use them at the table: the hideous spider/crab/scorpion hybrid Sytlonurids and Dunkleosteus, an armored, beaked predatory fish larger than a great white shark. The Stylonurids were a kind […]

Saber-Toothed Tigers and Weapons Ghosts Recognize

Medieval Finns believed stone age artifacts were magical. The millennia-old knapped stone tools sometimes turned up by their plows could, they thought, ward off evil. Medieval Finns buried these tools in the foundations of their walls and hearths to guard their homes. There’s something very cool about stone arrowheads and adzes as wards, whether they […]