Human Cave Features
The U.S. state of Missouri is full of caves. In the 1800s and early 1900s, Missourians put their caves to all kinds of uses. This human activity in caves is really useful when designing your own natural dungeons. Stick the interesting, gameable things Missourians did in their caves into your dungeons as hazards, obstacles, scenery, […]
Language Windows Into the Vagrant Underworld
Since I was first exposed to D&D, I’ve thought it was neat that one of the languages you could be proficient in was “thieves’ cant,” a language for rogues. Real life and real languages are more complicated, but secret languages do exist, and they have been used in criminal activity. One such is Rotwelsch, a […]
The Uncertain Truth Behind Thugee
The word ‘thug’ arrived in English in the early 1800s to refer to a specific kind of bandit operating in India. The concept of ‘thugee’ (the practices of thugs) soon lodged itself in the Anglophone popular consciousness, spawning media like Indiana Jones and the Temple of Doom. But real-life thugee was very different from the […]
Old Essex County Jail
Once a month here on the Molten Sulfur Blog, I run content taken from our book Archive: Historical People, Places, and Events for RPGs. This post is one of eighty entries in Archive, each more gameable than the last! This post is brought to you by beloved Patreon backer Justin Moor. Thanks for helping keep […]
Empire City Thieves’ Tools
Thieves’ tools are an iconic piece of kit in RPGs. Their nature is often handwaved as “y’know, lockpicks and stuff”. When it doesn’t matter, that’s totally the right call. But specificity can prompt adventure! A specific tool, given as treasure to the PCs, can open new avenues for them. A novel tool hitting the streets […]
The Trial of the Six Generals
Once a month here on the Molten Sulfur Blog, I run content taken from our book Archive: Historical People, Places, and Events for RPGs. This post is one of eighty entries in Archive, each more gameable than the last! This post is brought to you by beloved Patreon backer Arthur Brown. Thanks for helping keep […]
Five Dead Bodies in an Old Chaco Farmstead
In or around 1030 AD, two women, three babies, and two dogs asphyxiated to death in a farmhouse in a thriving community at the bottom of a canyon in New Mexico. Was this event a tragic accident or was it murder? Modern archaeologists have investigated the site thoroughly and lean towards accident – but it’s still […]
Families Turned Detective in Edo Japan
Societies have handled the enforcement of laws a lot of different ways in different places and times; the ubiquity of police in the 21st century can make it hard to imagine what other systems might even look like. The way the authorities tracked down suspects in Edo-era Japan (1603-1867) is particularly interesting. The system was […]
The Murder Castle
Once a month here on the Molten Sulfur Blog, I run content taken from our book Archive: Historical People, Places, and Events for RPGs. This post is one of eighty entries in Archive, each more gameable than the last! This post is brought to you by beloved Patreon backer Arthur Brown. Thanks for helping keep […]
The Shaman/Detective Team-Up
Uluksuk Mayuk was an Inuinnait (Copper Inuit) shaman active in the early 1900s. In 1914, he heard about a double murder and went to investigate it. Two years later, a Canadian detective arrived unexpectedly from a world away. Uluksuk and the detective pooled their information and their resources, then Uluksuk led the detective to the […]
“No, I’m the Real Martin Guerre!”
In 1548, Basque peasant Martin Guerre disappeared from his village in southwest France, abandoning his wife and child. Eight years later, he returned. Life improved; he was a better husband, father, and member of his community. But Guerre’s uncle brought a lawsuit against him claiming this peasant wasn’t the real Martin Guerre, but a similar-looking […]
Five Old Ibibio Women
The homeland of the Ibibio people is the delta of the Niger River in southeast Nigeria. In the mid-1960s, anthropologist Iris Andreski visited Ibibio villages in the rainforest and swamps between Calabar and Port Harcourt to interview the oldest women she could find. Her book, Old Wives’ Tales, is a collection of biographies of these […]
Jakarta Slums
Once a month here on the Molten Sulfur Blog, I run content taken from our book Archive: Historical People, Places, and Events for RPGs. This post is one of eighty entries in Archive, each more gameable than the last! This post is brought to you by beloved Patreon backer Justin Moor. Thanks for helping keep […]
The Wreck of the Convict Ship ‘George III’
In 1835, the British convict ship George III struck an unmapped rock off Tasmania and sank. 134 people died, most of them prisoners being transported to Tasmania to serve their sentences at hard labor. The story has some interesting wrinkles that make this a very gameable template for a sea voyage at your table, and […]
Tangling With the Night Watch
Societies, especially cities, have handled the enforcement of laws a lot of different ways in different places and times; the ubiquity of police in the 21st century can make it hard to imagine what other systems might even look like. One particularly gameable institution was the ‘night watch’. This system was found in a few […]