Holmes’ Bonfire

Holmes’ Bonfire was a 1666 British naval raid on a Dutch merchant fleet and small town. The British burned the town and sank 150 Dutch merchant ships, but lost only a half-dozen men and killed about as many. Thus, using a sack based on Holmes’ Bonfire at the gaming table lets you play for high […]

Punishing PCs: the Pillory!

What do you do when your PCs break the law? In-world actions must have in-world consequences if player choice is to be meaningful, but most in-world punishments make poor gaming. For example, prison is usually resolved with a flash forward, so it doesn’t feel ‘real’. Fines (and confiscation of property) strip the player of toys […]

Crime & Corruption: The 1927 Price Murders

In 1927, the murders of highway cop Lory ‘Slim’ Price and his pregnant schoolteacher wife Ethel shocked the people of southern Illinois. The same features that put the Price murders on the front page of newspapers across the Midwest still make the crime compelling today. It’s gruesome. It’s complicated. It features an intersecting network of […]

Abandoning Saint-Octave-de-l’Avenir

The abandoned village of Saint-Octave-de-l’Avenir in Quebec, Canada, makes great inspiration for the site of a haunting in your campaign. A rural village near the mouth of the St. Lawrence River, its declining, aging population led the government to forcibly resettle the village in the 1970s. Later, the area was opened to tourism. At your […]

The Maps of the Pilot Rodriguez

In 1512, a ship’s pilot in service to the King of Portugal penned a real-life treasure map. The story of the map’s production is a bizarre tale, and the map itself makes excellent inspiration for your own adventures. In the Middle Ages, the spices nutmeg, clove, and mace were grown only in a handful of […]

House-to-House Combat Encounter from 1756

Lieutenant Thomas Blagg’s defense of a British mansion in the 1756 siege of Calcutta was a footnote in the overall battle. Though valorous, it had no real impact on the siege’s outcome. Still, it makes a great template for a setpiece combat encounter in your own campaign. The siege was a relatively brief affair marked […]

Mali’s Real-Life Adventurers’ Guilds

Timbuktu is an ancient crossroads town in northern Mali, in the dusty Sahel between the Sahara and the green lands farther south. Its scholarly institutes make great adventurers guilds. Seriously – the libraries of Timbuktu have everything a good adventurer’s guild needs: an interesting ideological reason for existing, tension, high stakes, plot hooks, and quests […]

Aristodemos

The 5th century B.C. Greek historian Herodotus records an interesting story about Aristodemos, the one Spartan who survived the battle of Thermopylae. It’s the sort of thing that could make some great PC backstory. Quick background: the Battle of Thermopylae, best known these days from the movie 300, was a three-day battle fought in 480 […]