Charles Domery

Once a month on the Molten Sulfur Blog, we have a post taken from our book Archive: Historical People, Places, and Events for RPGs. This post, about the Polish medical wonder Charles Domery, is one of eighty entries in Archive, each more gameable than the last! Charles DomeryMan of Unending Appetite Charles Domery was a man […]

Cargo Cult Rebellion

In 1944, villagers in Bagasin, Madang district, New Guinea (then under Australian occupation) revolted against their colonial masters. They were driven by a charismatic leader and a new variation on a popular religion. The rebellion was brief and deeply weird. It’s great material for the gaming table! New Guinea, like much of Melanesia, has seen […]

The Poisoner Mollie Greer

The alleged 1884-1885 poisoning spree of Mollie Greer in Nashville, Tennessee presents some excellent complications you can use in a murder mystery at your table! Our story begins with Mollie’s common-law husband, Prince Greer. Prince was born enslaved in 1840. When his master rode to war in the Confederate army, Greer accompanied him. After his […]

The Death of Alexander VI

I wrote earlier about Pope Alexander VI, by way of the rogue’s gallery arrayed against him and his treacherous bastard son Cesare Borgia. While Alexander was a fascinating (and awful) figure, the most gameable part of his life is probably his death and the immediate fallout from it. It’s a sort of foreseeable anarchy that […]

Checkpoints on the Road

Checkpoints are points along roads where military or paramilitary forces screen travelers. Some are allowed to pass through. Some are sent back. Checkpoints are omnipresent in modern conflicts, because they give the occupying force some amount of control over the movement of people and weapons in the area. (Here’s a great New York Times article […]

Yarsagumba

This is the fourth in a four-part series of vignettes from the rural Nepalese village of Tarang. You can find the previous three entries here, here, and here. Even if you’ve read them, it’s worth revisiting the pages, as I’ve updated them with great photos of Tarang taken in 1968 by anthropologist James Fisher! This […]

Spying on English Slavers

RPG adventures about social causes can be hard to pull off. How do you mesh the traditional adventure format with the mass action needed to address large-scale problems? One answer is by modeling your adventure on the efforts and obstacles of abolitionist Thomas Clarkson. Clarkson tried to go undercover to investigate the slave trade. He […]

Slavers of the West African Coast

The 17th through early 19th centuries saw a huge demand for forced labor on the plantations of the New World. Enslaved people were dragged from West Africa by the millions, and many men grew rich trading in lives and suffering. These men are natural villains, perfect for the gaming table. Let’s look at three. The […]

Shake Up Your Campaign with Persian Perfidy!

Shaking up a campaign setting that’s grown stale can be a tricky task. You can’t change too much or you’ll lose what your players love about the game, and they’ll lose the detailed setting knowledge they’ve gained. But if you don’t make things different enough, the exercise is pointless. For a great example of how […]

Hunting the PCs Like Buffalo

The Native American nations of the Great Plains have many remarkable cultural practices. One historical practice, the collective hunt, is relevant to the gaming table. The same tactics Native hunters used against herds of bison can be used in combat encounters to hunt your PCs. Let’s look at four. When we think about hunting large […]

The Marquis de St. Jacques and 1-Year Anniversary

An obscure figure from Indian colonial history, the Marquis de St. Jacques (pronounced ’Sa Jack’) was a French renegade, a mercenary, a scoundrel, and a great inspiration for a similar NPC at your table. The Marquis de St. Jacques (all the sources I can find refer to him only by that name) was a soldier […]

The Murder of Monsieur Dorbain

This 1579 murder of a minor lord in rural France is great inspiration for a murder mystery. The case looks cut-and-dried at first, but the deeper the you look, the more complicated it becomes. An adventure based on the case may culminate in an ethical quandary and a readymade hook leading to your next adventure! April was […]

The Tomb of Genghis Khan

Genghis Khan, the founder of the Mongol Empire, was one of the most historically-significant humans to ever live. Yet we have no idea where he was buried. His lost resting place – and the possibility it contains the finest loot from a lifetime of conquest – makes a great adventure hook. The West remembers Genghis Khan […]

The Counter-Borgia Rogue’s Gallery

In 1502, almost a dozen Italian nobles agreed to work together against the ambitions of the Borgia family. This uneasy alliance is a remarkable rogue’s gallery. Some are the worst of the worst: murderers, traitors, and simoniacs. Others are uncompromising politicians, or even decent men spurred to vengeance. It’s the perfect place to draw inspiration […]

Zany PC Schemes from Xenophon

Normally I write material for GMs, but players, this one’s for you. Any player worth her salt is always coming up with clever schemes to bypass the GM’s obstacles. That’s part of the fun of the game! It often happens, though, that these schemes are a little… unconventional. “You’re crazy!” the GM cries. “That would […]